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- Path: mail2news.demon.co.uk!chrism.demon.co
- From: Chris Marriott <chris@chrism.demon.co.uk>
- Newsgroups: comp.lang.c,comp.os.ms-windows.programmer.misc
- Subject: Re: Generic C: Menu in DialogBox paint problems in Win3.1
- Date: Thu, 08 Feb 96 18:42:14 GMT
- Organization: None
- Message-ID: <823804934snz@chrism.demon.co.uk>
- References: <31197C2F.1F86@awa.com>
- Reply-To: chris@chrism.demon.co.uk
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-
- In article <31197C2F.1F86@awa.com> Schull@awa.com "Jon Schull" writes:
-
- >I am creating a small app which contains a menu in a dialog box. I am
- >developing with Visual C++ v.1.52 using generic C api calls. Everything
- >works fine under Windows95, but I get the following problem under Win
- >3.1:
- >
- >The bottom 1/4 of the menu bar doesn't paint light gray, but rather
- >picks up whatever happens to be behind the it at the time the dialog box
- >is created. This can include either parts of windows or the wallpaper.
-
- This is a well-known bug in 16-bit Windows. Give the dialog a normal
- window frame style rather than the default "dialog frame" and it will
- go away.
-
- Chris
- --
- --------------------------------------------------------------------------
- Chris Marriott, Warrington, UK | Author of SkyMap v3 award-winning
- chris@chrism.demon.co.uk | shareware Win31/Win95 planetarium.
- For full info, see http://www.execpc.com/~skymap
- Author member of Association of Shareware Professionals (ASP)
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